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Tough Kookie

MY ROLE Producer & Vision Owner   PERIOD April 2019 - June 2020   PROJECT DESCRIPTION Tough Kookie is a third-person solo beat’em up, with an important management/creation component, in which the player embodies Tessa Kirby, a martial art expert stuntwoman/director...
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Birthday Party

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MY ROLE Project Manager & 3D Artist   PERIOD October 2018 - February 2019 (5 months)   PROJECT DESCRIPTION Birthday Party is a systemic action game. The player embodies a little brat, whose goal is to ruin the birthday parties of...
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Scuba Boom

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MY ROLE Game Designer & Project Manager & Sound Designer   PERIOD April 2018 (5 days)   PROJECT DESCRIPTION Scuba Boom is an endless vertical scroller action game, playable on Android phones. The player has to drag his finger in order...
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Camp.us

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MY ROLE Game Designer & Project Manager   PERIOD November 2017 - February 2018 (4 months)   PROJECT DESCRIPTION Camp.us is a social message game, in a semi open-world, made for Microsoft Imagine Cup 2018. It takes place on an American...
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Saylorz

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MY ROLE Game Designer & Controller Prototyper   PERIOD November 2017 - December 2017 (1 month)   PROJECT DESCRIPTION Saylorz is an alternative controller game. We wanted to create a cooperative experience of pirates sailing a boat with their weights only while...
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Never Ending Disco Love

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MY ROLE Game Designer & Project Manager   PERIOD 5 days (May 2017)   PROJECT DESCRIPTION Never Ending Disco Love is a twin-stick shooter video game. The player controls a love van that must grab as many dancing hippies as he can in the...
/Posted by: admin1892

Peugeot 2040 – Semo

MY ROLE UI / UX Designer   PERIOD September 2017 - October 2017 (2 months)   PROJECT DESCRIPTION Semo is a design project briefed by Peugeot. We had to think about what Peugeot's User Experience could be in 2040. The result...